Tuesday, September 25, 2007

COD 4: PC Updates



Per 402, COD4's CMR on the Official Infinity Ward Forums:

PC Testing / Playing Mods
« on: September 24, 2007, 02:50:04 PM »

Hey Everyone --

Wanted to give you guys some more PC specific updates. Today, as I discussed last week, we have a member of the Shock'N'Awe clan in to test on the PC. We had him run through the Min specs for a few missions earlier in the morning and then upgraded him to a machine that fit his specs at home to see what he thought. He's currently playing through the entire single-player campaign on machine specs similar to what he plays with at home.

This is helping us hone in on a final decision on our min specs for PC as well as gather feedback overall on the game.

A lot of you have been asking for more info on the PC demo, at this time I still can't give any details on dates or what will be included in the demo but there is still one coming for the PC. It will arrive before we launch, but I can't give you an exact date, as soon as I can tell you when to expect it I will. You know it's soon, considering we launch Nov. 5th and it has to come out before we launch. It'll be plenty of time for you guys to play through it and have a great impression of what to expect in Nov.

We're testing more Mod support for the PC today, playing a few different mods created in-house by some of the team. Mod support is going really well for Call of Duty 4: Modern Warfare which is going to make customizing the game to your team / server 's liking that much easier. We were playing a mod earlier this week that allowed easy and quick customization of games by limiting weapons / classes / perks. For example, we played a game of Assault / LMG Classes only; then another game of Assault and Snipers only.

This is great for those of you who want very specific games running on your servers or for competitive gamers. All made possible through a quick and easy mod we've been calling Call of Duty 4: MODwarfare.

That's pretty much been our main focus recently, is heavily focused on these PC specific features and functions to really fine tune before launch since we don't have to submit to certification for anyone for PC so we have that extra time line to give it this special attention.

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