Showing posts with label Rainbow Six Vegas 2. Show all posts
Showing posts with label Rainbow Six Vegas 2. Show all posts

Thursday, July 10, 2008

Rainbow Six Vegas 2: 1.03 Patch Released

You can downroaaad it from FilePlanet or your fave downloader:

FilePlanet

And the patch notes:

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Tom Clancy's Rainbow Six® Vegas 2 v1.03 Patch Contents

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Features:

* Added (1)new gameplay features
* Added (2)UPnP support
* Added HostName and Ping sort for Match selection

Bugs fixed:

* Fixed Some (3)Ping issues
* Fixed Terrorist hunt Spawning
* Fixed automatic weapons shoot without holding the trigger
* Fixed spawn with leader in Streets map
* Fixed Custom search issues


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(1)New Gameplay features
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* New Ranks
Many additional ranks have been added for you to unlock past the rank of Elite. XP you’ve already accumulated as Elite will be applied towards the new ranks.

* New A.C.E.S.
The A.C.E.S. now go up to 100 for each of the three categories: Marksman, CQB and Assault. Each A.C.E.S. level earned contains a substantial XP reward. Points you’ve already accumulated in each of the categories will be applied towards the new levels.

* Grenade Indicator
When inside the damage radius of a Frag or Incendiary Grenade, a grenade indicator Icon is displayed on the screen.

* High Stakes
- Experience the game modes in a more tactical way using the High Stakes setting.
- Limited HUD
- No Radar
- Enemies not visible on Tactical Map
- Grenade Indicator is disabled
- Health System
- Health Regeneration is disabled
- Changed the post-process effects of being in a Critical health state
- Take Cover
- Camera view has changed so that you must expose yourself to see around the side of a corner.
- Weapons & Gadgets
- Auto-aim is completely disabled
- Bullet spread is increased when not zoomed in. To be precise with your weapon, zoom in.
- Less ammunition.
- Kill Camera is always disabled
- Friendly Fire is always enabled

* Weapons & Gadgets Balancing
- Explosion delay of the incendiary grenade has been increased.
- Detonation speed of the C4 has been slightly increased.
- Increased the damage of Sniper Rifles at long range.
- Increased the base accuracy of the Light Machine Guns.
- Adjusted the Rate of Fire for some of the Assault Rifles, Shotguns and an SMG.
- Speed up the time it takes to zoom in & out with weapons to make it more responsive.

* Respawns in Team Deathmatch
Hosts can choose whether or not their match uses random respawns in Team Deathmatch.

* Voice Chat
Hosts can choose to enable voice chat between living and dead players of the same team so that when you die you can keep talking with your teammates. Player Match and System Link only.

* Score in Deathmatch
Your score, along with the top opponent, is displayed on your HUD in Deathmatch.

* Team Leader changes
Respawn next to your leader by default, unless you specifically choose to spawn back at your base.

* Show Dead Players in Lobby
Players that have no lives remaining will have a skull icon displayed next to their name in the lobby screen so that you can easily tell who’s still alive and who’s been eliminated.



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(2)UPnP Support Notes
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Universal Plug and Play allows players behind a UPnP capable router to fully enjoy the online experience of Rainbow Six Vegas 2.

Network will be automatically configured to allow voice chat, custom head and ping features to work seamlessly behind a router.

You can enable/disable UPnP in the multiplayer tab in the options page.

Troubleshooting
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* Ensure UPnP is enabled on the router.
* Firewall is not blocking the following ports
* Windows XP or above: 2869(TCP) and 1900 (UDP)
* Windows XP(SP1) or earlier: 5000(TCP) and 1900 (UDP)
* Windows Vista: Network discovery is turned ON

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(3)Ping (Not using UPnP)
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The port 11120 (UDP) should be added manualy to the router port mappings.

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Sunday, April 20, 2008

Rainbow Six Hotness!


I'm too lazy to get a webcam to paste my mug on my character, so I'm just using the stock Chink pictuah. From what I hear though, it actually works really well with the XBOX version. Too bad you can't pick sexy voices as well. The chick variant is kinda'...old.

Friday, April 18, 2008

Rainbow Six Vegas 2: Online Updates

So, a couple of us finally go our online shit working by opening the following ports:

Support Answer

The problem isn't completely fixed however, as for some folks, no matter how they set up their routers, their ISP is still blocking their ability to connect to UbiSoft's servers. Unfortunately, it looks like if opening all these ports doesn't work, it's time to make a phone call to your ISP.

Bummer.

Thursday, April 17, 2008

Rainbow Six Vegas 2 (PC): MOVE IN!! HUSTLE!!

Alright, I'm not gonna' lie. It's not as pretty as the other games out there and the online multi-player is a total gamble as to whether you can connect or not, but I stayed up until 3 AM yesterday having a blast playing the damn thing. (Well fuck, I finally found a server I could connect to with a friend after all, so I had to take advantage of that, didn't I?)

You see, the problem is, right now the online play sucks ass. It's fun when it works--stress on WHEN, IF, GOD FORBID IT EVER WORKS--but more often than not, it doesn't. One of the reasons I picked up the damn game is because a few of us were hoping to set up online games and do a bit of coop terro hunting. Of course, that didn't work really well when one of us couldn't connect to the UBI server at all, and the two that could connect to the game server couldn't connect to each other. So we ended up having to play single player pretending it was co-op. Pretty sad, yes, but when the apparent self-fix is to get rid of every single firewall in existence what can you do?



On the other hand, the single player is pretty good. Control yourself and two minions against well armed terrorists threatening to blow Vegas sky high, and if you're lucky, the minions, aka, douchebags, don't throw a flash bang into the back of your head stunning you and getting you kilt (oh, was that too specific and revealing?) Take cover behind walls and other solid objects, shoot around corners or peek out and blow the terro bastards to high heaven with an incendiary frag. This is not the type of game to become an hero at by running out and mowing down dozens of baddies at once. Nope, you gotta' take your time and set up to kick ass, gain experience, all in order to unlock the precious precious pink camo set. (Oh yeah, you can also unlock weapons and other shit, but who the fuck cares when you can be pink.)

According to the boards, Ubi's working on a solution but I ain't holding my breath. I'll just consider it ANOTHER $50 lesson against optimism. But that won't stop me from racking up experience towards unlocking all the armour, weapon and outfits, whilst waiting ever so patiently for AOC.