Monday, April 14, 2008

Spellborn Finds Its NA Publisher?

According to the front page of their official website:

TCoS Project Update!

THURSDAY, 10TH OF APRIL 2008 :: POSTED BY *MIRAGE* :: 68 COMMENTS






Hello Community members !

Today, we would like to share an important update with you about The Chronicles of Spellborn.

After we attended the GDC in San Francisco, TCoS and Frogster have been in contact with different parties regarding the distribution of Spellborn in the USA.

Recently, one major MMOG publisher has signed a letter of intent as a potential partner for the release of The Chronicles of Spellborn in the USA, assuming a time of six months so that Spellborn can be successfully introduced to the US public.

Frogster and we, TCoS Devs, decided to use this extra time to improve our server architecture as well as apply further polish and balancing.

Thanks to this additional development time, we will make sure that the flow of the gameplay and the performance correspond to the high quality expectations for the game even with high numbers of players.

The launch of Spellborn is now estimated to take place in Autumn 2008, simultaneously in Europe and in the USA.

Our current Beta planning remains the same, and our tester pool has been increased by one hundred community members recently, ramping up towards bigger numbers as more testing needs arise.

To conclude, we will make sure to reveal the USA partner as soon as a final deal is signed, but in the meantime, keep on being active and helpful to the community, for it’s your best chance to participate in the Beta test and make Spellborn an even better game!

For the Oracle !

*Mirage*

To read on the full Press Release, click on "Read more".
Click on the linkie and you find the follow:

TCoS Project Update!
THURSDAY, 10TH OF APRIL 2008 :: POSTED BY *MIRAGE* :: 68 COMMENTS

New Release Schedule for Spellborn
Results of closed beta and potential US publisher

Berlin, 10th of April 2008: After a first review of the beta tests of The Chronicles of Spellborn, which began at the beginning of March, the Dutch developers have decided to make a revision to the server infrastructure. At this time, the game-play mechanics and graphics of the game client have already matched the high demand for quality. These have been mostly completed and will now be thoroughly optimized and polished. In reworking the tools and the network code, Spellborn NV now wants to ensure that the flow and performance of gameplay live up to the general expectations. At the same time, the developer will lay the foundation to allow for quick expansion of the game, with new content and updates, once it is released.

Meanwhile, Frogster Interactive has found a renowned MMOG publisher to be a potential partner for the release of Spellborn in the USA and has already signed a letter of intent. For a successful market introduction, the potential licensor will require a lead time of six months at least. As a consequence, both Frogster and the developers of Spellborn NV have decided to initiate the revision of the server architecture and to use this time to prepare for a coordinated worldwide release of the game. Considering the new strategy, Frogster assumes a launch of The Chronicles of Spellborn in autumn 2008. Nevertheless, the developer will continue the current closed beta tests for the time being. Just yesterday, Spellborn NV has expanded the circle of accredited testers by one hundred committed members of the community to balance and optimize the gameplay even more.

What lies hidden, must be found
With The Chronicles of Spellborn players enter into an impressive online scenario with scenic landscapes, majestic cities and the remnants of an ancient civilization. Alone or with a party of allies, PC adventurers step into a huge fantasy realm consisting of varied shard worlds floating in the magic Deadspell Storm. Those who want to prevail in the staged combats of The Chronicles of Spellborn need to apply their mighty arsenal of spells, melee and ranged attacks skillfully. Battles with bloodthirsty creatures, hostile peoples and human opponents in PvP battles are waiting. An innovative and tactically challenging combat system with shooter-like controls and rotating skill deck provides a fresh breath of air for the dusty MMORPG genre. Thanks to the largely extended Unreal Engine 2.5 The Chronicles of Spellborn boasts stunning 3D graphics, spectacular effects and countless elaborate details. Depending on the current closed beta test, the game will be published in Autumn of 2008. More information, images and videos can be found on www.tcos.com.
So what they're trying to say is...be on the look out for a release date about mid-October/early-November? Wouldn't that be a precious precious birthday gift! XD

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