Yesterday, Spain managed to flip New Orleans, so tonight (this morning) at 2 AM my time, the battle for New Orleans began. For those who don't know, this is a real quick break down of the process of port taking in "Pirates."
- --Attack ships belonging to the nation of the port you want to take within a 5o mile radius of the port to earn unrest. (You can increase unrest without fighting as well by turning in unrest supplies to the rebel agent in that port.)
- --Increase unrest to 5000 and then the area becomes a Pirate PVP zone meaning that any pirates are free to attack you, and you them in that area.
- --Increase unrest to 8000 and the area becomes a free for all zone. Sorry to those French we ganked, but...yeah, you really shouldn't be hanging around a PVP zone if you don't want to PVP.
- --Increase unrest to 10000 and the port is considered "flipped," and you win the right to challenge the port and its nation's champions to claim it for your nation.
- --24 hours after the unrest hits 10000, a port battle is held where if everyone shows up, it's 25 v 25 of your nation's finest in a boat slug fest. (You need to have contributed to the flipping of the port or earned contention points after it was flipped by continuing to torment the ships around the port.





Okay, time for bed. Most likely none of this made sense, but oh well.
No comments:
Post a Comment