Well, I've been scarce as of late (wahahaha), but I've been busy busy busy with stuffs! (Plus, for some reason, I got addicted to Atlantica Online for a bit!)
At any rate, the folks at TCOS have been shopping around for a US publisher, and they've found one that's almost legit. And from what I read, there's even going to be a "free to play" beginning area to hook you. Yay!
Are we still excited?
Here is the official blurbage and a link to the official press release:
North American publisher for Spellborn revealed!Also, here's a link to the open letter from David Perry, Acclaim dude and the US Director of Spellborn:
TUESDAY, 19TH OF AUGUST 2008 :: POSTED BY BANSHEE :: 19 COMMENTS
We are very proud and delighted to announce that our North American publisher is Acclaim!
Acclaim is impressed by the work and dedication that has been put into The Chronicles of Spellborn and is looking forward to releasing TCoS in North America! You can read the press release here.
OPEN LETTER FROM DAVID PERRY TO THE SPELLBORN COMMUNITY
Hi,
My name is David Perry, and I’m the Chief Creative Officer of Acclaim Games (the new Acclaim) that is now the #1 American publisher of Free-to-Play Online Games. Some of you “old school” gamers might remember me from the old Sinclair Spectrum/Amstrad CPC/Commodore 64/Amiga/Atari ST days, back before the MMO concept even existed!
The CEO of Acclaim (Howard Marks) was the Chairman of Activision Studios through their massive growth during the 1990’s, and together we travel the world in search of the best new games that we can possibly find. Right now we’re tracking over 400 MMO games (yes it’s insane!). My poor old gaming PC is literally peppered with games in every conceivable language, and I’ve just kept playing, patiently waiting for that WHOA! moment. The game that finally got us there is Spellborn. When we saw it running, our jaws literally dropped to the floor. “Who the heck made this? We need to talk!”
Two reasons why I knew this game was really cool:
REASON 1
I had been at the G-Star Game Conference in Korea, and I had a note in my notebook saying “Frogster �" Spellborn” with a big giant STAR beside it. From the zillion games at the show, it was this game that really stood out to me. I remember going back several times just to take another look.
REASON 2
My staff (who absolutely LIVE for these kinds of games) have been bugging me like crazy. “Have you heard of this ‘Spellborn’ game? Come on Dave, you know people, can’t you get us a developer account?” One of them just asked me again today!
So now the word is FINALLY out! I just want to officially say to the creators that we immensely appreciate the hard work that’s gone into this game, and I know, that they know, that I know just how tough that work is!
So congratulations to the entire Chronicles of Spellborn team for making this game. We will make you proud in the USA/Canada and will soon have tons of gamers eager to play with you all in this amazing new world. I also want to say thanks to the Closed Beta testers that are helping with balancing. At Acclaim, our players & testers are highly valued, and we form player advisory boards for each of our games so that the Gamers have a voice to Myself, the CEO, the Acclaim Team & the Developers of the game.
At the keynote speech of this year’s Leipzig Game Developers Conference, and I reminded everyone of the three golden rules of running an MMO like this:
(1) Community
(2) Community
(3) Community!
A game like this, using a cutting-edge engine (thanks to the talent over at Epic), is an incredible opportunity for us all to grow this world, to make it a success and to make new friends.
So I look forward to meeting many of you in the world of Spellborn!
David Perry.
USA Director - The Chronicles of Spellborn
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